PW online that point thing speaking from CN attacksPosted by: admin | Posted on: March 8, 2017
the most recent national top level domain.Cn attack, according to CNNIC responded that the botnet attacks caused by the 2009 519 game servers, six broken network is also the case for online games PW between battles. Why online games PW between large scale attacks appear repeatedly frightful to the ear and even affect the entire social network. We might as well have a better understanding of the online games.
PW, external problems have been the domestic online game companies as the number one enemy, and the relevant authorities are more than once issued corresponding policies and regulations, and organize the implementation of several special operations, causing social concern. All of the things that hang and plug are not unfamiliar to most people. With the plug-in for the game itself and the negative impact on firms simply not the same, it may have more social problems, especially the PW social news frequently hit the newspapers.
PW reasons can not be generalized, can be roughly divided into two categories, one is the official game server shut down, stop, and some fans still want to play, just to find a way to get the source code of the game server; one is still in the official server, but by the restrictions on official games, such as game props pricing is too high, too slow and other reasons to build upgrade. Of course, no matter what, there is a sufficient user base and huge profit space.
can be said that the generation of the server is almost synchronized with the online games. The source code of the program leakage, technical enthusiasts, such as self compiled. According to the relevant research, the first game in the history of the emergence of online games is UO, the source is the player according to the game to prepare the program. For leaks, hackers intrusion server is the most straightforward way, with the increasing awareness of online games security awareness, this situation is gradually reduced.
and the other way out of the program code, it is difficult to avoid. As in 2007, the giant network journey online program leaked case, it was someone in order to get the game’s source code, the direct entry of the company, after the successful acquisition of. Chengdu and Hansen’s "Qingcheng" code leak case, is a similar situation. As the game industry is not fully mature industry, especially the flow of talent, it is difficult to prevent, can only continue to strengthen management and monitoring.
today, it industry has formed a complete industrial chain, including program code updating, server build configuration, promotion and operation, which all aspects of the profit of the online gaming industry chain is similar to normal but not identical. For example, the high cost of research and development of formal online games, and these are no worries. Under random search, the service released from the service price ranging from 1000 to 5000, including the server to build content.
according to the main characteristics of the user and the industry, all aspects of the link as long as it is good to be able to obtain high profits. This includes profit